
Starter relic
Mob Leader's Staff
At the start of each combat, gain X
, draw X cards, and Swap to the next Gremlin.
Among gremlin mobs, the one with the best horn maintains complete command over the troupe, until another one manages to steal it.

Starter relic
At the start of each combat, gain X
, draw X cards, and Swap to the next Gremlin.
Among gremlin mobs, the one with the best horn maintains complete command over the troupe, until another one manages to steal it.